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Ship Door

This was one of the many objects I had to create for the first person shooting game; "The Deep Below: Marauder's Misery". As it was a simple object, it was a lot easier to continue my journey in to Low Poly Baking.

Door Front

Door Front

Door from an Angle

Door from an Angle

Ship Door was made as low poly as possible with a high poly version of model to bake in to the texture as a normal map.

Ship Door was made as low poly as possible with a high poly version of model to bake in to the texture as a normal map.

Colour Texture (Australian Spelling)

Colour Texture (Australian Spelling)

Roughness Texture

Roughness Texture

Normal Map

Normal Map